Nice job breaking it, hero
Posted on March 15th, 2012
The big event of the day was that we got our hair done in the afternoon. Once again I opted to go shaved bald. Now we've often joked that my hair is atypically strong (especially the beard); this time around my hair caught and choked the razor. Since it took a while to get our hair cut, we opted to head to the store afterwards to grab dinner. Aside from some confusion at the deli counter, things went smoothly. I went for some crispy chicken and a little fried chicken.

Most of my evening was spent redoing the code for the blog software. I've managed to get it to where it was a few days ago with less code. Interestingly, it benchmarks as a good 30 to 50 requests per second faster than the code running my site now.

The big news though is that in Terraria I just managed to defeat the Wall of Flesh, the hellspawn of hellspawn, in a rather climatic battle. It's been years since a game made me shake with adrenaline at the climax of a pitched fight. Damn does that feel good. Why can't games be like this anymore? Note that I fought and lost to this monster several times tonight; calling that an easy win (even with preparation) would be a huge lie.

On the flip side, by defeating it I released the ancient spiritual essences of good and evil on the world, infecting a huge swath with the evil Corruption and blessing another area with the Hallows, setting the stage for the final showdown between the two ranks. Amusingly, the area that was blessed was also were the Corruption was originally, so my task of purging the world of it got easier by chance.

Lastly, I leave y'all with a fascinating video.
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